• SketchUp Tutorial Part Fourteen

    In this tutorial series, Paul Mort gives us an introduction to SketchUp, one of the easiest to use 3D design tools. With SketchUp you can create 3D objects for use in scenery. The series is now getting into more advanced techniques, with this 14th part covering the addition of lights and smoke to objects.

    May 20, 2015, 5:43 pm

    Interview With 98Aerospace

    98Aerospace is a group of young developers who specialise in creating custom X-Plane designs. By using X-Plane's included Plane Maker, plus the unique flight model that X-Plane offers, their designs truly are one of a kind. Nick Kuiper (lead developer) explains more about their designs in this interview.

    May 17, 2015, 9:40 am

    Where In The World #73

    Time for a new Where In The World challenge from Ron Blehm. The current theme is capital cities, with last month's answer being Almaty, Kazakstan, which proved to be a tough one. This month is a different capital city. Can you figure out which one?

    May 15, 2015, 6:44 pm

    Review: Bell 206 Collective

    To properly fly a helicopter within your flightsim it's a great help to have the proper controls. A company called OE-XAM makes a very realistic collective control modeled after that in the Bell 206 helicopter. Reviewer Raymond Andersen got one for himself and offers a report on how well it works.

    May 13, 2015, 6:08 pm

    Interview with Chris Serio / X-Plane Mobile

    Mobile flightsim apps are starting to "take off" and so we wanted to meet some of the people behind them. In this interview, meet Chris Serio, product manager for X-Plane 10 Mobile. Chris shares with us some design philosophy on creating a mobile sim, how it's different from the desktop X-Plane sim and what's in the future.

    May 10, 2015, 6:13 pm

    Review: Aerosoft Night Environment New York

    While FSX default scenery attempts to make night look real, there's lots of room for improvement. Aerosoft - Night Environment New York is one of a series of add-ons for FSX and P3D that revolutionize the way the world looks at night. It uses databases of roads to accurately place 3D lighting that truly makes a world of difference. Reviewer Justin Cogo offers his report.

    May 8, 2015, 9:42 am

    Interview With Marc Leydecker

    Someone who uses an ejection seat for a chair, has created a sophisticated home cockpit, has a real WWII bomber in the back yard, and restores Italian sports cars is a pretty interesting guy. Marc Leydecker also creates add-ons for X-Plane. Meet Marc in our interview and learn more about his scenery and his other interests.

    May 5, 2015, 10:52 am

    Op-Ed: What In The World Is An EFB?

    William Friedman has been a real world pilot for over 25 years as well as a long-time flight simmer. In those years many things have changed, one area being the maps, charts and other data we use to plan and navigate a flight. Whether flying for real or flightsimming, these days an EFB (electronic flight bag) is the way to go.

    May 4, 2015, 4:03 pm

    Interview With Roberto Simonetto / RORTOS

    RORTOS has created several popular mobile flightsim apps that have generated millions of downloads. They aim to be accessible but still provide a real taste of flying, and generally concentrating on landings--the most challenging part of a flight. We interview Roberto Simonetto to learn more about the company and the people behind it.

    May 2, 2015, 5:12 pm

    Review: Whiteman AFB By TeamSDB

    Whiteman AFB has been recreated by Team SDB for FSX. The base is the home to the B-2A Spirit (stealth bomber) and other military aircraft. The scenery includes custom buildings, many static and AI aircraft, night lighting and more. Reviewer Bill Stack checks it out and offers his report.

    April 30, 2015, 11:57 am

    Aviation Puzzle #10

    Ray Andersen has come up with several aviation themed puzzles now and this month he presents the answer to his previous puzzle #9 and offers a new puzzle submitted by Bert Visser. This new one is a two parter that will test your knowledge in various areas of aviation.

    April 28, 2015, 5:15 pm

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  • Team SDB - RAF Binbrook FSX Steam Edition

    Now available from Team SDB at the FS Pilot Shop is Lightning Strikes: RAF Binbrook FSX Steam Edition. RAF Binbrook was originally built just prior to WWII. It was rebuilt in the early 1960's and its last period, 1972-85, is the one modeled here. It hosted F6 Lightnings which are included as AI aircraft.

    May 22, 2015, 1:45 pm

    Flight Of The Kiwi Book Released

    Cliff Tait has once again released his book "Flight of the Kiwi" by popular demand for downloading. Cliff Tait's story is about his round the world solo in a tiny single engined plane. Cliff has also released a new book which can now also be downloaded: "Records are made to be Broken".

    May 22, 2015, 10:07 am

    Skysong Soundworks - Regional Jets HD Audio

    New from Skysong Soundworks for FS2004 and FSX is Regional Jets HD Audio, compiled from real world recordings for a truly immersive sound experience inside and outside the aircraft. It includes both interior and exterior sounds recording from their actual positions. It is suitable for the ERJ-145/CRJ200 series aircraft.

    May 22, 2015, 7:31 am

    Memorial Day Sale At FS Pilot Shop

    The FS Pilot Shop announces their Memorial Day sale. Save up to 50% on many products now through Memorial Day, May 25. Included are many best selling software and hardware products from companies like GoFlight, REX, Milviz, RAZBAM, MegaScenery and more.

    May 21, 2015, 10:53 am

    Team SDB - Bien Hoa AFB FSX Steam Edition

    Now available from Team SDB is Bien Hoa AFB FSX Steam Edition, South Vietnam, circa 1967. It features an accurate recreation of the airport and facilities as well as static and AI aircraft. Two bonus air bases in North Vietnam are included as well.

    May 21, 2015, 8:07 am

    Realworld Scenery - UAE HD Photoreal Scenery

    New from Realworld Scenery for FSX and Prepar3D is United Arab Emirates Super HD Vol. 1, ultra high definition photoreal scenery for the northeastern portion of the UAE. Major cities include Dubai, Ras al-Khaimah, Sharjah, Ajman, Khor Fakkan, Fujairah and Jebel Ali.

    May 20, 2015, 6:02 pm

    Announcing Flight Unlimited VA Hosting

    Flight Unlimited is now offering hosting services to virtual airlines. Services can be purchase on a monthly or longer basis. Included are unlimited emails, unlimited bandwidth and unlimited storage.

    May 20, 2015, 4:21 pm

    Cockpit PHD - Cockpit USB Interface Circuit

    Now available at the FS Pilot Shop is the USB Interface Circuit For DIY Cockpit made by Cockpit PHD. No engineering knowledge is required, just connect to your PC by the included USB cable and add up to twenty switches, buttons and a POV to your FSX setup.

    May 19, 2015, 1:20 pm

    Aerosoft - US Cities X New Orleans

    US Cities X is a series of city scenery for FSX that covers US cities created by LimeSim. Based on an extensive aerial image it will have all the major buildings and landmarks plus all the heliports that are inside the covered areas. The third in this range is New Orleans.

    May 19, 2015, 8:17 am

    VATSTAR Is Seeking For New CFI

    VATSTAR is seeking a Chief Flight Instructor. They are a pilot training program and are currently working on getting certified to train VATSIM pilots. VATSTAR is looking for someone to take over the pilot training department and help grow the program.

    May 18, 2015, 3:08 pm

    Taburet - Night3D Hungary, Czech Rep & Slovakia

    Now available from Taburet is another FSX night scenery enhancement, Night3D Hungary, Czech Rep & Slovakia. Specifically designed 3D light bulbs for 3D night light effects are placed on top of every type of road to provide a night blooming display of lights all over Hungary, Czech Republic and Slovakia.

    May 18, 2015, 1:15 pm

    FunnerFlight - KJFK International Airport

    Now available at the FS Pilot Shop is FunnerFlights KJFK v2 scenery with 1000+ animations. This X-Plane 10 scenery of the major New York City airport took over three years and 7000 hours to create and includes over 20,000 objects with 1000+ separate animations plus new lighting, moving vehicles, and much more.

    May 18, 2015, 8:38 am

    See more News
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