Floundering Around Number 17
By Ron Blehm 2 November 2007
The New Guinea Highlands
In this series I have encouraged you to submit some of your own,
particularly fun challenges. The idea came from hosting our own
"Flight of the Month" feature at:
www.toomuchfs.com
which is where Peter Stark of Western Australia posted this feature
for our February, 2006 Flight of the month or FOTM as we call it. I
hope you find this flight both fun and challenging - I loved it!
Peter wrote:
After my last FOTM in Nepal, I promised that my next FOTM wouldn't
involve landing on ridiculously short mountain airstrips - I lied!
We are going to travel to an amazing part of the world rarely
visited by flightsimmers or indeed by too many real world people! It
is a land with over 300 languages and tribes of indigenous people who
up until just a few years ago had never had contact with Europeans.
It is also a land where cannibalism is still known to sometimes
occur, so be sure not to offend the locals!
Welcome to the Highlands of New Guinea! You can expect some
intense flying experiences - but all perfectly manageable and fun if
you're careful, with legs taking less than an hour.
New Guinea is the eastern half of the world's second largest
island with narrow coastal plains and towering inland mountain ranges.
It is located on the edge of the Pacific Ocean just to the north of
Australia.
GETTING THERE
The capital of New Guinea is Port Moresby/Jacksons (AYPY) located
on the south coast. It is an international airport and I have flown
aircraft up to B747-200 size into here without any problems. If you
choose to arrive via a 'heavy', your nearest alternate that can
accommodate you is Cairns, Australia (YBCS) which is 450 nm to the
south.
Alternatively you can arrive from neighboring islands and countries
to any of the numerous small coastal airports that ring New Guinea and
find your way to Port Moresby.
If you have time and want to explore the 'top end' of Australia as
well, take a light aircraft from Cairns via the Torres Strait
Islands. The file
TRSSTRT9.ZIP
adds numerous airstrips and scenery to this picturesque chain that
separates Australia from New Guinea.
WEATHER
New Guinea is a tropical country and as the hot, humid air rises up
the central highlands, you can typically expect the weather to
deteriorate into severe tropical thunderstorms each afternoon. Most
Highlands flying is done in the early morning, after any mists have
dissipated. If you use Real Weather or similar, you may find the
conditions highly variable as the weather data will be probably be
from Port Moresby and so may not reflect what is actually happening in
the mountains. So, for this FOTM I recommend you use the Hot and Humid
weather theme
(HOTHUMID.ZIP
by Christian Stock). Then, no matter what time of day or night in
your time zone, you will be presented with typical conditions for the
area.
You should expect large amounts of cloud most days with them often
coming into contact with the ground - beware!
DOWNLOADS
MS didn't do a great of New Guinea. The mesh is ordinary and the
mountain airports non existant. Fortunately, thanks to lot of effort
by Adrian Shortall et al, we can all enjoy the Highlands experience
in both FS2002 and FS2004.
1. Mesh
There are a couple of options available to add some higher resolution
mesh.
FSX users have a nice choice, with the four part mesh that also covers
Australia and New Zealand
(AUNZ*.ZIP).
You can however still do this FOTM without any mesh if you
so desire.
2. Airports
For adding the 'missing' airports, you really can't go past the PNG
Airports series by Adrian Shortall. It adds 20 airports around the
country including some with breathtaking approaches! :) This package
includes a map, AFCAD files to allow you to plan your routes, as well
as descriptions of the approaches, Ian Thatcher's landclass scenery,
approach charts, etc. (To come to think of it, about the only thing
this package doesn't come with is a set of steak knives!) Even the
remote Highland airstrips have been given NDB's to help out a little.
You will need:
1.
PNGAPTS3.ZIP
(airports 5.3MB)
2.
PNGTEXT3.ZIP
(textures 5.5MB)
3.
PNGACFT3.ZIP
(static aircraft 2.9MB)
You WILL need to install at LEAST the first two to do this FOTM, or
you will be restricted to boring 'milk run' commuter flights on the
coast.
These files make for a much more realistic experience. Note that
it is recommended that you move your 'Autogen' slider all the way to
the right if possible to take full advantage of their work. If your
PC can't manage that, change the setting once on the ground.
YOUR MISSIONS IF YOU WISH TO ACCEPT THEM!
DAY 1
You have arrived in Port Moresby as part of a rotating roster for
Flight Club International Airways. While in New Guinea, you will be
requested to act as pilot in command in a range of aircraft types and
scenarios that are sure to test your skills but provide you with an
insight into the lives that PNG pilot's have.
When you report for duty on your first day, you are scheduled to
take a commuter flight from Port Moresby (AYPY) to Safia (SFA), on to
Gurney (AYGN) for the night. I would recommend a Dash 8 or similar
(but not any bigger!). NOTE THAT MSFS ATC IS A BIT ERRATIC IN SOME OF
THE TERRAIN AND ATC WILL NOT GUARANTEE TERRAIN AVOIDANCE!! You can use
the approach plates included with Adrian Shortall's package to aid
you.
As you will be here overnight, crank up the scenery density to
extreme and take a tour of the memorial vintage bi-plane display.
DAY 2
When you report for duty, you are advised that your aircraft has been
impounded by the touchy military because when you visited Safia
yesterday you inadvertently taxied through the restricted military
part of the airport. You DID see the signs didn't you!?
So while we sort it all out, you have been allocated to take an
Air Niugini Fokker F70 from Gurney to Goroka (AYGA) and on to Kandep
(KDP). I recommend
FOKKER70.ZIP
by Ray Tamara which contains an Air Niugini livery for the Project
Fokker F70. And oh, before I forget, I would make sure you read the
airport approach instructions if I were you.
You then make a late afternoon departure and return to Port Moresby
for the night. Be careful on your departure if in cloud or in
darkness - you are surrounded by mountain ranges!
DAY 3
When you arrive for work at 0700 local, you are introduced to a
Canadian missionary that now resides in Peru. 'Brad' (a fictitious
name) is studying the effect of European religions on indigenous
populations and you are asked to fly him to two remote highland
airstrips.
You will be flying a light aircraft (helicopters are for wimps on
this leg!) from Port Moresby (AYPY) to Woitape (WTP). After spending
a few hours there, you will be travelling on to Tapini (TAP) for the
night.
If you think that sounds simple enough, I suggest you read the PNG
Airports Word document in Adrian Shortall's package! (Then again, if
you're a real professional - DON'T read notes for the airports!)
DAY 4
Fortunately, the locals have forest remedies for nervous pilots (a
common complaint in PNG!) and you awaken fresh and rested for the next
day's flying activities. You are summoned to ferry some mining
executives in your choice of light aircraft or small turboprop to
Bulolo (BUO), Easy! At Bulolo, you alight the passengers and load some
miners who are due for recreation leave and fly to Kairuku (KKU) for
the night.
DAY 5 AND BEYOND
By now you have survived(?) longer than the average PNG pilot and have
no doubt started to enjoy the Highlands. You are given some leave and
access to a plane of your choice to explore some of the other
wonderful airstrips throughout PNG, whether it be in the Highlands,
coastal plains or through the islands. Plan your own route to arrive
back in Port Moresby by the end of the month where you will be given
a new assignment.
Peter Stark
pjstark@highway1.com.au
The "Floundering Around" series is presented by:
Ron Blehm
pretendpilot@yahoo.com
Note: There will only be one more article in this series.
Thank you for your support.

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